Showing posts with label urbanism. Show all posts
Showing posts with label urbanism. Show all posts

Thursday, 12 April 2007

Tokyo Fibercity 2050







Issue 63 of JA magazine projects possible pathways of development for Tokyo, Created by Prof. Ohno Hidetosh and his laboratory at the Univesity of Tokyo, it aims to create a new planning paradigm that will address environmental problems and demographic changes. The idea of the 'Fibercity' is adopted, describing structures that extend in a linear fashion such as transportation and communication networks - basically referring to speed and movement. This challenges the harmonious atomic model of traditional Western planning by recognising that mobility is now the central characteristic of conurbations and proposing exchange and interaction rather than production as the basis for structure.

The 'Fibercity' concept extends into four urban design strategies, Green Finger, Green Web, Green Partition and Urban Wrinkes, each of which project an attempt to change Tokyo by manipulating spatial fibres. The journal describes and illustrates these strategies in detail, as well as showing various historic, contemporary and projected aspects of Tokyo.

While as a sprawling metropolis Tokyo has a different set of circumstances, many of the design strategies could also be applied to Helsinki. Aspects of these design strategies echo Alexander's Pattern Language - eg number 3 City Country Fingers.

The Fibercity web site describes a Fiber as follows:

"A Fiber can be understood as an organizing grain or thread, in terms of city form it is a linear space."

"Fibers are spaces with velocity."

"Each of four urban strategies for the realization of the fiber city, namely Urban Wrinkle, Green Web, Green Partition and Green Finger is a strategy for altering the character of the city through careful manipulation of existing linear elements, or fibers. It should be noted however that these strategies are not only aimed towards a single purpose, but rather address several interrelated objectives, including: the reactivation of the city, disaster mitigation, amendment of transportation policy, and the enrichment of green space."

"Fiber City is flexible like fabric, made up of many textures, and upon inspection consists of repeating analagous patterns of different scales that have a fractal character."

Wednesday, 14 March 2007

The City as Operating System



(image from MetroModeler)

An interesting post by Khoi Vinh at Subtraction talks at the usability of cities, and got me thinking of cities not as applications, as Vinh suggests, but as Operating Systems, each running a number of different applications (eg transport, telecommunications, policing, social customs etc) in different ways.

Guidebooks and travel guides function as the 'misssing manuals' of cities, explaining to beginning users, ie tourists and visitors, how to use the Operating System for a particular city.

What strikes me about this paradigm is that while uniformity and standardisation might be good for computer operating systems, it's not such as good thing for cities. We want our cities to be unique, to have their own identity, however confusing non-residents might find it. And yet architecturally cities are becoming more and more blandly similar, and increasingly the typologies suggested by urban masterplanning exercises are about overlaying the same identikit forms over the underlying terrain.

Given that Helsinki is the birthplace of Linus Torvalds, the creator of the Linux operating system (originally conceived as a portable OS), might we be able to apply a different approach to urban masterplanning to the operating system of Helsinki? The philosophic cornerstones of Linux: interoperability, portability and community might serve as a good set of guiding principles for any mid-21st century city.

I clicked with excitement to a news story that in Korea a city is about to be selected to become Linux City, but the mundane, prosaic reality is that rather than a city built upon the principles of Linux as an open-source operating system, it will merely be "required to install open-source software as a main operating system of their infrastructures, a job which the ministry will support with funds and technologies."

This is a missed opportunity. Imagine a truly open-source city, open to anyone to 'program' the design, development and infra-structure of the city? Christopher Alexander's Pattern Language and SimCity can be our new guidebooks to a user-generated urban morphology.

Wednesday, 28 February 2007

Themes- Housing (Continued)

Planning and Housing examples
This post contains some background and some examples which I will expand on and add to in the coming weeks all the areas below are mapped in the google earth helsinki map on the side bar.

Population and Housing Overview

Current population is approx. 560,000. The city has a construction target of 4,500 houses a year, and owning 70% of the land tends to drive development. The city aims to control the amount, quality, and cost of housing in Helsinki. Social mix aim of housing policy is specific and defined, no social segregation is the aim. Average apartment size is 62msq (34sqm per person). Two thirds of the entire housing stock is post war. Housing blocks predominate at 86%.

Prefabrication

Since the 60's estates have been built as integrated neighbourhoods using mostly prefabricated methods of construction. Precast concrete block construction for quick and easy assembly and weatherproofing. Row and single houses tend to be timber frame come concrete breeze block.

Following the 2002 city plan Key planning areas for the Helsinki Planning Department are identified. They each have their own strategic aim within the Helsinki metropolitan area.
Below are listed some planning schemes, recently completed, ongoing, and future.

Recently Completed

Pikku Huopalati
Late eighties and early nineties development on reclaimed land. Some post-modern styling which has dated.

Ruohlahti
A redevelopment from the 90's which includes the rope factory offices, and housing. A successful extension to the centre of Helsinki.

Herttoniemenranta
Herttoniemenranta or the Herttoniemi Waterfront is a new urban residential area for 9,000 inhabitants located by the sea some 7 km to the east of the city centre. Herttoniemenranta is a high-rise area, but there is a wide employment area nearby on the Herttoniemi industrial estate.

The main commercial services are located near the metro station in the centre of Herttoniemi.


Ongoing

Arabianranta

North East of the City of Helsinki goal to make it a kind of Virtual Village (of 7,000) knowledge centre see webpage (helsinki virtual village).
The aim is to make it a key centre for design and industry and with University of Art and Design Helsinki and other educational institutions as well as area residents all located there. Also housing here is a good example of designed blockhouses with reserved money for purchased art for the urban fabric.

Vikki

Ecologically developed area or green zone. Viikki has become a green university campus district. The Viikki Science Park is at the heart of the new town district. The Science Park is a centre for research, study and entrepreneurship focused on biology and biotechnology that has grown up around Helsinki University institutions. At present, some 7,000 people live in Viikki. By the year 2015 the number of inhabitants will grow to over 15,000. The number of jobs in Viikki will be 7,000–8,000 and the number of students around 6,000.

Future Projects

Sörnäistenranta-Hermaninranta
The Harbour area of Helsinki is being moved to Vuosari and the whole 117 hectare area redeveloped marking a major addition to the city centre. With 15,00 inhabitants, 6,000 jobs and a new metro station.

West Harbour

Another harbour redevelopement and extension both of Ruohlahti and the city centre.

Kruunuvuorenta
Laasjasalo oil terimanl will be closed down in 2010, and the terminal and surrounding district will be redeveloped into a city neighbourhood of 10,000 people with 50,000msq of office space. Project from 2010-2025-

Kuninkaantammi

New area in historically rich are for 5,000 people.

Pasila

Central Pasila and old railway yards
An extension to the cenre built in the 70's and 80's but because of the relocation of the harbour and railway requirement change a large redevelopment will take place. Construction to begin 2010. To provide for 2,000 residents and 10,000 jobs.

Töölönlahti

The end of Helsinki's central park and start of the centre of Helsinki. New music centre which has started construction. in many ways the realisation of Aalto's plans for this area of Helsinki previously and sort of sums up the advantages and disadvantages of the methods of development in Helsinki today.

HOUSING EXAMPLES

Some Housing projects which were in the 0405 Finnish Architecture awards judged as best Finnish built Architecture between 2004-2005 are below only the three below one in housing category.

Helsingin Arabianvillat Housing Company
gunnel Nymanin piha 2, Helsinki
by ARK-house architects. 0405 winner

Helsingin Ahomansikka Housing Company,
Nuppukuja 5-7, Helsinki
by Kirsti Siven & Asko Takala Architects
www.arksi.fi 0405 winner



(photo of Lehtovuori House)
Lehtovuori House , helsinki
by A-konsultit Architects
www.a-konsultit.fi 0405 winner

Kamppi centre
mixed use in the centre of Helsinki by Davidsson Architects


Kamppi apartments

an example of a loft apartment conversion ( a rare thing in Finland) by the same firm in Vantaa.

Background Opinion to the 2002 city plan and general Helsinki town planning policy.
Two things strike me about the 2002 planning policy which are not stated . Firstly they borrow much from Aalto's and Saarinen's masterplanning visions for Helsinki (see Töölönlahti ) Secondly a reinforcement of a largely successful creative Industries planning policy which has been in place in Helsinki since the economic crash on 1991-1993. The strategic goals being;
  • Developing Helsinki as a centre of science and research and the new knowledge-based industries
  • Improving traffic and communication links
  • Consolidating the cultural profile of the city
  • Developing a high-quality urban environment
  • promoting the city internationally and creating new international networks.
The history of this is that a company called Comedia consulted for Helsinki and wrote a report for them to this effect. This policy in some way predates but matches the book 'The Creative City' by Charles Landry founder of Comedia. This is more famously put forward by Richard Florida and his creative class theories which have been welcomed in many cities as well as Helsinki. Although perhaps any advances made by Helsinki city can be put more firmly at the door of Nokia a private company than any city effort, the city strategy in any event ties in with commercial realities pretty well.

Comment
Prefabracation in the housing sector has been taken to a high level in Finland but has this stifled design and creativity in this area also. Are there opportunities for looking at more diverse solutions within the prefabricated methods currently employed by all major builders in Finland? I take this as implied in the brief, and that they are well aware of this. Plan shows desire by authorities to decentralise within Helsinki and to add distinctive character to different developments.

References

City Planning Department webpage
Estonian Architectural Review- From Economic Policy to Creative City Ideas - The Helsinki Experience.
Finnish Architects.com (some firms with examples of their work)

Tuesday, 20 February 2007

The Great Urbanist Game

(This title references an article by Catherine de Zegher in an exhibition catalogue of drawings, models, prints and writings by the Dutch artist Constant Nieuwenhuys. The exhibition presents the visionary global architectural project ‘New Babylon’ which was developed by Constant Nieuwenhuys between 1956 and 1974. He was profoundly concerned with the issues of ‘unitary urbanism’ and the future role of art in an advanced technocratic society.)

Game 1

When you ask a child to describe and think about what a city could be like in the future, their response and aspirations are part projection. Their psychological contemplation of this question is about remaining in the present and potentially about adding ‘things’ from the future into their current space.

This could also be looked at this the other way round: instead of trying
to guess the unguessable, imagine the idyll and work backwards from there,
tracing the changes that bring about the dream. (Lead – 14th
February 2007
)

Game 2

‘People need to live, work, travel, eat, consume, respond, play, grow, create, rebel, disrupt, communicate, migrate, wander etc in the 21st Century city’

What is daily life in a city? Where does the modern flanuer wander? Do they wander the streets or the World Wide Web? They do both at the same time. What is architecture is the often placeless age of electronics and technology?

A
multidisciplinary design approach can work in terms of designing ‘clever’ places
that are adaptable and ever-changing. The iconic architecture of ‘future cities’
is no longer the target but instead the non-existence of design and its
replacement with a generic way of thinking. The city becomes the canvas of
people’s lifes and it is truly usable. (Monospace – 14th February
2007
)

Game 3

Bridges and Parks.

Bridges link 2 fixed points over something. They are elevated; exist on a different layer in a city to a park. They are primarily to get you from A-B, to traverse, commute, and wander. Although you may meet on bridge and take in the view, there is no other reason to be there than to get from one chosen destination to another. What else can happen between these fixed points? Can a bridge be a park also?

Parks suggest leisure, green space, children’s space. Maybe parks should not be perceived solely as a space you occupy when you are not working/consuming. As the modern flanuer knows with access to open air wireless in some European cities, parks are and could be the new office hubs of the 21st century.